We didn't go far in researching a fix, but out of the box Crossfire does not work and thus you're better off with a single RX 590 in this title.įrame time performance was also a little sketchy in Deus Ex Mankind Divided, though nowhere near as bad as what we saw in Battlefront II. The game was basically unplayable and buggy with Crossfire enabled and in this instances a constant 30 fps provides a nicer gameplay experience. Despite averaging 100 fps in Star Wars Battlefront II at 1080p, the frame time performance was shocking, dropping down well below the result of a single 590. Here we have an example of a title that "looks good" when focusing on the average frame rate, but the experience was actually horrible. Jumping up to 1440p helps ironing this issue out, but even then scaling is below 40% which is weak given the investment, hardly justifying a second graphics card. We saw a 32% boost for the average frame rate, but only a 14% improvement in frame time performance. To my suprise Monster Hunter World did support Crossfire though the frame time performance at 1080p was a little sketchy. In fact, we saw a slight performance regression. A solid result for this game.įorza Horizon 4 is another title where Crossfire isn't supported and therefore we saw no gains at 1080p or 1440p. Scaling is dramatically improved at 1440p and now we're seeing a 61% performance boost, this placed the 590s on par with the RTX 2070. Shadow of the Tomb Raider gets us a 48% performance boost at 1080p and this placed the RX 590s alongside the GTX 1080 and Vega 64. Moving on to Hitman 2, yet another title that lacks Crossfire support and therefore running with the technology enabled actually slightly reduces performance. Whereas the 590s were faster than the RTX 2070 in Strange Brigade, here they are 44% slower. Radeon GPUs perform poorly in Assassin's Creed Odyssey so unsurprisingly Crossfire support is non-existent in this title. Then at 1440p we see over 90% scaling hitting 94% so this is an exceptional result for the Crossfired 590s. and better yet frame time performance was still very good. Here the Crossfire RX 590s boosted the average frame rate by almost 90%. The best example of Crossfire scaling that we came across in this new batch of games was seen in Strange Brigade. Not great but a big improvement over nothing, and scaling improves at 1440p where the RX 590s in Crossfire boosted performance by 46%. Here we see a 33% gain for the average frame rate at 1080p. That was really surprising as Crossfire worked in Battlefield 1. No extra performance from the second card at 1080p, and the same is also true for the 1440p resolution. Benchmarksīattlefield V was the first title we tested and we're seeing no Crossfire in this title. Our test bench system consists of a Core i7-8700K built inside the Corsair Crystal 570X packing 16GB of DDR4-3400 memory. For comparison we have nine other graphics cards including high-end models such as Vega 64 and the RTX 2070. Little did we know, GPU prices were going mad shortly thereafter.įor today's test we have a dozen modern games and we're going to see how well two RX 590s compare to individual cards in 1080p and 1440p. So we tested two GTX 1080s in SLI and later in 2016 we coupled two Titan X cards, which we called the ludicrous graphics test because the cost of the graphics cards alone was upwards of $2,400. After that we found less reasons to do a comparison and we went in the pursuit of achieving playable frame rates at 4K. The Fury X cards came out on top by a small 4% margin across the 10 games tested at 4K. The last time we ran a multi-GPU comparison at TechSpot was back in 2015 when we tested a GeForce GTX 980 Ti SLI configuration against Radeon R9 Fury X Crossfire. But recently two RX 590 cards came our way and we thought, why not? On our end, we've been stubborn about it and for the past year we have basically refused to check it out. It's even more surprising given AMD, and in particular Nvidia, have made no secret about the fact that they are pulling back on multi-GPU technology. Despite flatout telling readers not to invest in either technology for years now, there still seems to be quite a lot of interest. It always surprises us how often we get requests for Crossfire and SLI benchmarks.
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